picture Books About game
In 1950, Kathryn Johnston wanted to play Little League, but an unwritten rule kept girls from trying out. So she cut off her hair and tried out as a boy under the nickname “Tubby.” She made the team—and inspired future generations. An inspiring and suspenseful story about what it means to want to do something so badly you’re willing to break the rules—and how, sometimes, breaking the rules can lead to change.
From the opening kickoff to the final goal, a young girl says goodnight to her most beloved sport: soccer. With delightful, rhyming text and energetic art, this bedtime book captures the thrill and excitement of the world's most popular sport. Full color.
Who Was That?
Written and illustrated by Olivier Tallec
This fresh, visually sophisticated follow-up to Who Done It? and Who What Where? tackles the topic of memory, as each page asks the reader to remember a detail about the characters featured on the page before. With die-cuts, clever folds, and imaginative illustrations, this book requires the sharpest readers' keen attention! The call to action on every page makes this a wonderful lap read or read-aloud, and kids of all ages will love the memory games.
The William Hoy Story
All William Ellsworth Hoy wanted to do was play baseball. After losing out on a spot on the local deaf team, William practiced even harder—eventually earning a position on a professional team. But his struggle was far from over. In addition to the prejudice Hoy faced, he could not hear the umpires' calls. One day he asked the umpire to use hand signals: strike, ball, out. That day he not only got on base but also changed the way the game was played forever. William "Dummy" Hoy became one of the greatest and most beloved players of his time!
That's a Possibility!
Written and illustrated by Bruce Goldstone
Combines colorful photographs and interactive examples in an introduction to the science and math of probability that provides comprehensive explanations about games of chance and various easy-to-understand scenarios. By the author of Great Estimations.
Pass Go and Collect $200
Written and illustrated by Tanya Lee Stone
Boldness, imagination, and ruthless competition combine in Tanya Lee Stone and Steven Salerno's Pass Go and Collect $200, a riveting picture book history of Monopoly, one of the world's most famous games. In the late 1800s lived Lizzie Magie, a clever and charismatic woman with a strong sense of justice. Waves of urban migration drew Lizzie’s attention to rising financial inequality. One day she had an idea: create a game that shows the unfairness of the landlord-tenant relationship. But game players seemed to have the most fun pretending to be wealthy landowners. Enter Charles Darrow, a marketer and salesman with a vision for transforming Lizzie’s game into an exciting staple of American family entertainment. Features back matter that includes "Monopoly Math" word problems and equations. Excellent STEM connections and resources.