41 Children's Books About Secret
One evening Marie Elaine and her neighbor Norman go with Malcolm the cat to a secret place, where they dance and party with the Queen of the Cats.
Fear permeates the Rhode Island coastal town where Robert, his mother, and sister are living out the war with his paternal grandparents: Fear of Nazi submarines offshore. Fear of Abel Hoffman, a German artist living reclusively outside of town. And for Robert, a more personal fear, of his hot-tempered, controlling grandfather. As Robert watches the townspeople's hostility toward Hoffman build, he worries about his sensitive cousin Elliot's friendship with the artist. And he wonders more and more about the family secret everyone seems to be keeping from him—a secret involving Robert's father, a bomber pilot in Europe. Will Elliot's ability to detach himself from the turmoil around him be enough to sustain him when prejudice and suspicions erupt into violence? And can Robert find his own way to deal with the shocking truth about his family's past?
When best friends Skylar and Ella begin to drift apart, they try to fix their friendship by creating the ultimate BFF Summer Bucket List in this funny and heartfelt M!X novel. Skylar and Ella have been BFFs since kindergarten, and in Ella’s mind, nothing can change that bond. But when Skylar starts to act weird and distant, Ella is determined to bring them back together with a fun challenge the summer before high school: The BFF Bucket List. Ella creates a list of challenges—some wacky, some heartfelt—that they have to do together. At first, Skylar is totally game, but as they go through the list, each girl discovers that the unbreakable bond they once had might break more easily than they think. And when each girl develops a big secret that could threaten not only the list, but their entire relationship, will the list—and their friendship—fall apart?
While helping the Omega team track down down the identity of the original thirteen zombies in New York City, Molly tries to keep her mother's secret and uncovers a sinister plan of the undead.
Bestselling author Sandra Boynton and iconic cartoonist for The New Yorker George Booth collaborate in this hilarious new board book about George, a lovable dog with a big secret. George is a big dog who likes to just sit around. But there’s another side to George that even his family doesn’t know about. With Sandra Boynton’s whimsical storytelling, and celebrated cartoonist George Booth’s one-of-a-kind illustrations, Here, George! is a sweet, quirky, and charming board book that’s a must-have for every collection!
In the tradition of Counting by 7s and Three Times Lucky, critically acclaimed author Jessica Lawson returns with her fourth whimsical, lyrical, and heartfelt middle grade novel about a girl who’s desperately trying to keep her life together, when everything seems to be falling apart. In the weeks leading up to Gilbreth, New York’s annual AutumnFest, twelve-year-old woodcraft legacy Minna Treat is struggling with looming deadlines, an uncle trying to hide Very Bad News, and a secret personal quest. When she discovers mysterious bottle messages under one of the village’s 300-year-old bridges, she can’t help but wonder who’s leaving them, what they mean, and, most importantly…could the messages be for her? Along with best friend Crash and a mystery-loving newcomer full of suspicious theories, Minna is determined to discover whether the bottles are miraculously leading her toward the long-lost answers she’s been looking for, or drawing her into a disaster of historic proportions.
An alchemist peddles a new magical invention—and the key that could unlock Lettie Peppercorn’s family secrets—in this quirky “tale of self-discovery, family, and friendship” (The Independent). Lettie Peppercorn cannot go outside. Ma told her so right before Ma disappeared forever. So Lettie’s house is on stilts, and she is stuck with only the wind and a pigeon for a friend. Nothing exciting has ever happened to her—until the night a strange merchant appears. He claims to be an alchemist—the greatest that ever lived—and he is here to sell Lettie his newest invention. It’s an invention that could change Lettie’s life—and the world forever. An invention called “snow.” But snow is not the only secret he holds. The alchemist knows where Lettie’s Ma is. And Lettie will do anything to get Ma back—even if it means risking her own life. Join the brilliant and resourceful Lettie Peppercorn as she sails across the world to reunite her family and discover the truth about herself.
"'Will you walk into my parlor,' said the Spider to the Fly..." is easily one of the most recognized and quoted first lines in all of English verse. But do you have any idea how the age-old tale of the Spider and the Fly ends? Join celebrated artist Tony DiTerlizzi as he -- drawing inspiration from one of his loves, the classic Hollywood horror movies of the 1920s and 1930s -- shines a cinematic spotlight on Mary Howitt's warning, written to her own children about those who use sweet words to hide their not-so-sweet intentions.
Ellie Dray and her League of Archers are keeping Robin Hood’s legacy alive, but when Ellie is accused of Robin’s murder, she must learn what it really means to be a hero in this exciting adventure story. Twelve-year-old novice nun Elinor Dray has always idolized Robin Hood. She and her friends try to be like him by sneaking out to hunt on the lands belonging to the village Baron, stealing from him to feed their poor neighbors. They call themselves the League of Archers. While returning from a hunting trip late one night, Ellie meets a man in the forest—a hunter like herself. But suddenly the man is shot with a poisoned arrow. She manages to help him back to the abbey, but it’s too late and he dies. Only in his final moments, does Ellie realize that the hunter is Robin Hood, and that the abbess of the nunnery is Maid Marian. With her secret revealed, the Baron immediately arrests Marian. But he needs a scapegoat for the murder of Robin Hood, and who better than a young novice nun? He calls Ellie a hero, but the villagers don’t agree. A mob forms, vowing to hunt Ellie down and exact their own vengeance. Will Ellie and her League of Archers be able to find the real killer, free Maid Marian, and keep Robin Hood’s legacy intact? Kirkus Reviews described League of Archers as a book that “doesn’t shy away from deep moral dilemmas often unexplored in middle grade novels and important to acknowledge in a story with life-or-death stakes.” And Booklist said that it was a “highly enjoyable adventure story that should appeal to a wide range of readers.”
George and Annie are off on another cosmic adventure inspired by the Mars Expedition in the fifth book of the George’s Secret Key series from Stephen and Lucy Hawking. George and his best friend, Annie, have been selected as junior astronauts for a program that trains young people for a future trip to Mars. This is everything they’ve ever wanted—and now they get to be a part of up-to-the minute space discoveries and meet a bunch of new friends who are as fascinated by the universe as they are. But when they arrive at space camp, George and Annie quickly learn that strange things are happening—on Earth as well as up in the skies. Mysterious space missions are happening in secret, and the astronaut training they’re undertaking gets scarier and scarier…
Twelve-year-old AJ is dreading spending the summer with her uber-strict grandmother—that is, until she’s recruited to join Grandma Jo’s heist club—in this hilarious and quirky twist on a summer vacation story. AJ does not, under any circumstances, want to spend an entire month living with her strict Grandma Jo. Not only does her grandmother tell her how to walk, what to eat, and which rooms she can enter, she fills all of AJ’s free time with boring sewing lessons! Grandma Jo wants nothing more than to transform her adventurous, fun-loving granddaughter into a prim and proper lady…and AJ hates it. But AJ’s dull summer takes an exciting turn when she discovers that her grandmother’s “bridge group” is actually a club of crooks! And when Grandma Jo offers to teach AJ lock picking instead of embroidery in exchange for help with a few capers, AJ is thrilled to join her grandmother’s madcap band of thieves who claim to steal only for ethical reasons. But even the most respectable ladies can hide some truly surprising secrets, and AJ must decide for herself what it truly means to be one of the good guys.
In the third book of the Alien Next Door series, Harris knows Zeke is an alien, and they go away for a weekend trip as Beaver Scouts. Will Harris be able to help Zeke keep his secret when another scout starts suspecting something? Zeke has revealed to Harris that he's an alien and Harris is thrilled to have an alien best friend! This weekend, Harris has a Beaver Scout outing in the wilderness, so he invites Zeke to join in on the fun. Zeke doesn't quite understand all the activities, like sleeping outside and telling ghost stories, and he is a little careless with using his powers, which leads one scout to become a little suspicious. Will Harris be able to help Zeke hide his identity from everyone?
Thirteen-year-old Jack Buckles is great at finding things. Not just a missing glove or the other sock, but things normal people have long given up on ever seeing again. If only he could find his father, who has disappeared in London without a trace. But Jack’s father was not who he claimed to be. It turns out that he was a member of a secret society of detectives that has served the crown for centuries—and membership into the Lost Property Office is Jack’s inheritance. Now the only way Jack will ever see his father again is if he finds what the nefarious Clockmaker is after: the Ember, which holds a secret that has been kept since the Great Fire of London. Will Jack be able to find the Ember and save his father, or will his talent for finding things fall short?
Troublemaking George has never heard of Pilfer Academy, a top-secret school for training young crooks, until he’s kidnapped as its newest student. Between disguise classes, cracking safes, and DIY gadgets, George becomes an expert bandit and finds true friendship with Tabitha, his new partner-in-crime. But everything is ruined when George realizes he’s just too good-hearted to be a thief! Unfortunately, not thieving is not an option at Pilfer Academy. In order to gain their freedom, George and Tabitha must pull the biggest heist the school has ever seen and reveal their true colors not as thieves, but as kind (and, okay, mischievous) kids.
While Raccoon is eating pizza at his secret pizza party, he sees a masquerade party going on in the house next door and joins the fun. By the New York Times best-selling creators of Dragons Love Tacos!
Sophie Seacove is a storyteller. She tells stories of what the world would be like if madness hadn’t taken over. If her parents hadn’t sold her off as a servant to pay for their passage out of London. If she wasn’t now trapped in a decaying mansion filled with creepy people and surrounded by ravenous sea monsters. The mansion has plenty of stories, too: About fantastical machines, and the tragic inventor who created them. About his highly suspicious death. And about the Monster Box, a mysterious object hidden in the house that just might hold the key to escaping this horrible place—and to reuniting Sophie with her family. But not everyone wants Sophie to have the Monster Box, and as she gets closer to finding it, she finds herself unspooling years-old secrets—and dodging dangerous attacks. Sophie needs to use her brains, her brawn, and her unbreakable nature if she wants to make it off this wretched island…and live to tell this story.
Elliot Eisner isn’t exactly thrilled with the first day at his new school. His class is going on a field trip to a creepy forest called the Pine Barrens. The trip is being led by Professor Fauna, the weirdest teacher Elliot has ever met. And the only kid who will talk to Elliot, Uchenna Devereaux, isn’t afraid of danger. She likes danger. Elliot and Uchenna are about to become part of a secret group of adventurers, The Unicorn Rescue Society, whose goal is to protect and defend the world’s mythical creatures. Together with Professor Fauna, Elliot and Uchenna must help rescue a Jersey Devil from a duo of conniving, greedy billionaires, the Schmoke Brothers.
Charles meets a lot of monsters in his line of work. While assisting Margo Maloo on her assignments, he’s had close encounters with trolls, ghosts, imps, and ogres. And lately, they’re all saying the same thing: living in Echo City is getting harder. As the human population of the city is grows, monsters are being forced to abandon their homes. Teenagers are creeping into their territory, smartphones in hand, eager to photograph paranormal activity. Some monsters are tired of hiding and ready to fight. How can Margo and Charles keep Echo City’s monster community a secret, when it’s teetering in the brink of war? In this second volume of The Creepy Case Files of Margo Maloo, graphic novelist Drew Weing delivers a fresh and funny take on the age-old battle between kids and closet-dwelling monsters.
Twelve-year-old Petrel is an outcast, living on an ancient icebreaker that has been following the same ocean course for three hundred years. The ship's crew has forgotten its original purpose and has broken into three warring tribes. Everyone has a tribe except Petrel, whose parents were thrown overboard for alleged crimes. She has survived by living in the dark corners of the ship, and speaking to no one except two large rats, Mister Smoke and Mrs. Slink. When a boy is discovered on a frozen iceberg, the crew is immediately on alert. Petrel hides him on board, hoping he'll be her friend. What she doesn't know is that the ship guards a secret, held down deep in its belly, and the boy has been sent to seek and destroy it. Icebreaker by Lian Tanner is a lush fantasy and thrilling adventure story, with an unforgettable friendship at its heart.
A funny and poignant debut middle-grade novel about a foster-care girl who is placed with a family in the witness protection program, and finds that hiding in plain sight is complicated and dangerous.
An action-packed chapter book novelization based on Nickelodeon's hit animated series about four girls who transform into legendary warriors. To save their realm from an evil, undead queen, the girls embark upon a search for a magical item known as the Codex.
In Book 2 of this breathtakingly action-packed series, warriors clash in an ultimate face-off between enemy empires, but both sides share an equal enemy--Giacomo. Giacomo, his fellow artists, and their wise old teacher are on the run after a showdown with Nerezza, the emperor of Zizzola, who has vowed to hunt them down and destroy them and their precious Geniuses. In a desperate attempt to escape, they transport themselves to Rachana, a South Asian-inspired world where it's the most powerful warriors, not artists, who possess Geniuses. The power-hungry Rachanan leader is more than happy to have Giacomo and his team--he's eager to find the next Sacred Tool, the Straightedge, and believes it's hidden somewhere in his empire. Meanwhile, Nerezza has devised a plan to control Giacomo and bend him to her will. But first she'll have to start an all-out war to get to him.
A mysterious spirit claiming to be the original Fifth Mysticon from eons ago convinces Em and the Mysticons to follow her through another dimension. But they discover a terrible secret about the Fifth Mysticon--one that threatens to tear the current team apart.
A new fantasy-adventure series from the co-creator of the hit animated shows Avatar: The Last Airbender and The Legend of Korra! In twelve-year-old Giacomo's Renaissance-inspired world, art is powerful, dangerous, and outlawed. A few artists possess Geniuses, birdlike creatures that are the living embodiment of an artist's creative spirit. Those caught with one face a punishment akin to death, so when Giacomo discovers he has a Genius, he knows he's in serious trouble. Luckily, he finds safety in a secret studio where young artists and their Geniuses train in sacred geometry to channel their creative energies as weapons. But when a murderous artist goes after the three Sacred Tools--objects that would allow him to destroy the world and everyone in his path--Giacomo and his friends must risk their lives to stop him. “DiMartino masterfully weaves a thrilling action-adventure epic into an imaginative and terrifying world.” —Bryan Konietzko, co-creator of Avatar: The Last Airbender and The Legend of Korra "Rebel Genius is a natural extension of Michael Dante DiMartino's work on Avatar: The Last Airbender: charming young heroes, magical creatures, an innovative magic system, and mysteries galore. There is so much to love about this book!" —Gene Yang, National Ambassador for Young People's Literature and author of American Born Chinese "DiMartino delivers a magical take on the power of art. With a cast that will charm you and an innovative new world to get lost in, Rebel Genius is a gift for fantasy lovers and a treasure for anyone who has ever tried to pick up a brush or a pen and make something new. A lively, thrilling spin on the struggle to create.”—Leigh Bardugo, author of the Grisha trilogy and the Six of Crows series “Rebel Genius contains all of Mike DiMartino's hallmarks: an exquisite world dripping with magic and color, a cast of incredible, diverse characters, and artwork that will take your breath away. Get ready to fall in love." —Marie Lu, author of the Legend trilogy and the Young Elites trilogy
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