Book Series · 1 Book

The Adventures of John Blake Books

Mystery of the Ghost Ship: A Graphic Novel
Mystery of the Ghost Ship: A Graphic Novel
Mystery of the Ghost Ship: A Graphic Novel
Mystery of the Ghost Ship: A Graphic Novel
Mystery of the Ghost Ship: A Graphic Novel
Where the story begins

First Book in the Series

Mystery of the Ghost Ship: A Graphic Novel
Graphic Nov.
Sale price
$1299
Book #1 · Chapter Book · Ages 8–12 · 2017

Mystery of the Ghost Ship: A Graphic Novel

By Philip Pullman, Fred Fordham (Illustrator)

A time-trapped ship must evade a powerful corporation to return a girl to her era.

160 pages· 8,844 words· Est. 1.5 hour read
Paperback
Summary: John Blake sails through time on a mysterious ship, trapped by a failed experiment. When he rescues Serena, a shipwrecked girl, he vows to return her home. But doing so means facing the dangerous Dahlberg Corporation, whose leader has sinister plans. As they navigate perilous waters, only John, Serena, and the crew can thwart Dahlberg's ambitions and save the world from his grasp. Will they succeed, or will time run out?
In reading order

The Adventures of John Blake Series

1 book · Published 2017

Good to know

Common Questions

How many books are in the Adventures of John Blake series?

There is one Adventures of John Blake book so far: Mystery of the Ghost Ship: A Graphic Novel.

What ages are the Adventures of John Blake books best for?

The series is best for ages 8–12, based on the age ranges of the individual books.

The people

The Creatives Behind the Book

The people who bring The Adventures of John Blake to life.

Keep exploring

Similar Series