Children’s literature has many notable options when it comes to electronics. To help you find the right books for you and your young reader, we’ve compiled a list of the best kids books about electronics.
Our list includes board books, picture books, and chapter books. Board books are best for babies and toddlers from ages newborn to 2 or 3. Picture books are generally great options for toddlers and for preschool and kindergarten age children. Picture books are especially enjoyable for adults to read aloud with young kids. The chapter books on our list are generally best for elementary through early middle school age tween kids. You can filter to sort by the best book type for your kid.
When it comes to children’s stories about electronics, there are a variety of titles. This list covers everything, from classics like Ada Byron Lovelace and the Thinking Machine to popular sellers like One Trick Pony to some of our favorite hidden gems like Mayday.
We hope this list of kids books about electronics can be a helpful resource for parents, teachers, and others searching for a new book! As you explore the list, please comment below to let us know what books you would add.
Who was Grace Hopper? A software tester, workplace jester, cherished mentor, ace inventor, avid reader, naval leader—AND rule breaker, chance taker, and troublemaker. Acclaimed picture book author Laurie Wallmark (Ada Byron Lovelace and the Thinking Machine) once again tells the riveting story of a trailblazing woman. Grace Hopper coined the term “computer bug” and taught computers to “speak English.” Throughout her life, Hopper succeeded in doing what no one had ever done before. Delighting in difficult ideas and in defying expectations, the insatiably curious Hopper truly was “Amazing Grace” . . . and a role model for science- and math-minded girls and boys. With a wealth of witty quotes, and richly detailed illustrations, this book brings Hopper’s incredible accomplishments to life.
A wonderful book about unplugging and using your imagination and spending time with those you love! :) I didn’t love the illustrations at first, but they’ve really grown on my and I think they, and the rest of this book, are so fun! I especially think all of the wording and rhyme is fantastic.
I’m going to commit blasphemy here and say that Suzanne Collins’ (of The Hunger Games’ fame) rhyming in this book is on par with Dr. Seuss (only with fewer made up words)—it’s seriously such a fun read-aloud that trips right off the tongue. Initially, the illustrations weren’t my favorite, but after reading it several times, I think they add a delightful pizzazz and sense of chaos that really adds to the story. With the prevalence of technology, the message that relationships can be strengthened and fun had without turning to electronics is lovely.
Charlie McButton likes computer games so much, he never plays with anything else. When a thunderstorm knocks out the electricity, his tech empire comes tumbling down, and his whole world loses power. Charlie needs batteries?FAST! But the only triple- A?s he can find are in his little sister?s talking doll. Will he resort to desperate measures and cause his sister to have a meltdown of her own? Or will he snap out of his computer craze long enough to realize his sister might be fun, even if she doesn?t come with batteries? Collins and Lester team up for a hilarious and timely tale that will crack up young computer addicts and those who love them!
It’s time to clean Adi’s room! If only a computer could do it for her! That gives Adi and her best friend Gabi an idea-think like a coder! These scientific thinkers put on their computer coding caps and make cleaning up a snap by sorting with variables!
A good introduction to programming concepts. A little tedious to read. Covers the idea of breaking down problems into solvable chunks, if/then/else statements and loops and sequences.
While this isn’t one I’d enjoy reading over and over again at storytime, it is a delightful introduction to programming that both has a story that makes things relevant to children and includes some actual code and coding principles!
All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.
This little robot, Blip, ends up getting unplugged during a blackout and tumbles her way outside, where she enjoys the outdoors and makes new friends. After a fun day, she goes back home and plugs back into the computer she loves, but misses being unplugged. I like that this book portrays the message of being unplugged without being preachy, and I loved that the illustrations are all black and white until Blip goes outside.
Meet Blip. Blip loves being plugged into her computer. When a blackout occurs, Blip trips over her wire and tumbles outside. Suddenly, Blip’s gray world is filled with color and excitement. She plays with her new friends and has adventures all day long. When Blip finally returns home, she realizes that the world can be even brighter once you unplug.
Tek - Mr. Staccato - This book comes shaped like an iPad. It’s humorous and tells the story of Tek, a caveboy that’s too interested in his computer, tablets and gameboys to go outside and play with his dino friends.
A Computer Called Katherine - The inspiring true story of mathematician Katherine Johnson—made famous by the award-winning film Hidden Figures—who counted and computed her way to NASA and helped put a man on the moon! Katherine knew it was wrong that African Americans didn’t have the same rights as others—as wrong as 5+5=12. She knew it was wrong that people thought women could only be teachers or nurses—as wrong as 10-5=3. And she proved everyone wrong by zooming ahead of her classmates, starting college at fifteen, and eventually joining NASA, where her calculations helped pioneer America’s first manned flight into space, its first manned orbit of Earth, and the world’s first trip to the moon! Award-winning author Suzanne Slade and debut artist Veronica Miller Jamison tell the story of a NASA “computer” in this smartly written, charmingly illustrated biography.
Ada Lovelace - Meet Ada Lovelace, the British mathematician and daughter of poet Lord Byron. New in the Little People, Big Dreams series, this inspiring and informative little biography follows the colourful life of Lord Byron’s daughter, from her early love of logic, to her plans for the world’s first computer program. With stylish and quirky illustrations and extra facts at the back, this empowering series celebrates the important life stories of wonderful women of the world. From designers and artists to scientists, all of them went on to achieve incredible things, yet all of them began life as a little child with a dream. These books make the lives of these role models accessible for children, providing a powerful message to inspire the next generation of outstanding people who will change the world!
Nerdy Birdy Tweets - Nerdy Birdy and his best friend, Vulture, are very different. Nerdy Birdy loves video games, but Vulture finds them BORING. Vulture loves snacking on dead things, but Nerdy Birdy finds that GROSS. Luckily, you don’t have to agree on everything to still be friends. One day, Nerdy Birdy joins Tweetster, and the friend requests start flying in. Vulture watches as Nerdy Birdy gets swept up in his new friendships, but when she finally gets angry, Nerdy Birdy knows just what to do to make things right.
Gabi’s garden needs some help. Where to begin? Gabi and her best friend Adi use if/then statements to decide what to plant, what to water, and what to pick! These scientific thinkers find ways every day to use computer coding concepts to make work and play more fun!
Best friends Adi and Gabi love to play with Adi’s toy train. Round and round it goes-choo choo! Watching it loop the track gives the girls an idea. These scientific thinkers use their computer coding knowledge to put the train to work!
At Vanguard One Middle School (aka Vainglorious), the halls are crawling with robots, but Fuzzy isn’t your run-of-the-mill android. When Fuzzy enrolls at Vainglorious as part of the Robot Integration Program, he is quickly befriended by Max, who is determined to help him learn everything he needs to know. The middle school of the future is just as fraught with crazy kids, tricky teachers, and bad smells as the middle school of today. Add in some evil schemers, and you have real trouble. Together, Max and Fuzzy reveal the super-secret, nefarious purpose behind the Robot Integration Program. They must fight to save the school before it’s too late. Fuzzy is one girl’s quest to befriend a robot, survive middle school, and save the world.
This alphabet primer for the new technology generation—and its parents—brings essential coding words and concepts to young developers-in-training. Featuring beautiful modern tech illustrations and introducing the rich vocabulary of the web-design world through whimsical, geeky rhyme, this unique ABC picture book doubles as a fun and fascinating foray into the World Wide Web. Certain to amuse, inspire, and educate, it is the perfect fit for any web-creative parent or gift giver.
Welcome back to the world’s most whimsical way to learn about technology and coding in Hello Ruby: Expedition to the Internet, as Linda Liukas, a programming superstar, teaches kids all about the internet through storytelling and imaginative activities. What exactly is the Internet? Is it a cloud? A network of wires? How does the information travel online? Learn all this and more with Ruby! In Ruby’s world anything is possible if you put your mind to it—even building the Internet out of snow! But before you can build something, you need to understand what it is and how it works. Join Ruby and her friends in their quest to build the most amazing Snow Internet ever, while learning real life facts along the way. Then, future kid coders can put their knowledge and imaginations to the test with the fun and creative exercises included in the activity book section.
Mayday - In the tradition of Counting By 7s and The Thing About Jellyfish, a heartwarming coming-of-age story about grief, family, friendship, and the importance of finding your voice Wayne Kovok lives in a world of After. After his uncle in the army was killed overseas. After Wayne and his mother survived a plane crash while coming back from the funeral. After he lost his voice. Wayne has always used his love of facts to communicate (“Did you know more people die each year from shaking a vending machine than from shark attacks?”). Without his voice, how will he wow the prettiest girl in school? How will he stand up to his drill-sergeant grandfather? And how will he share his hopes with his deadbeat dad? It’s not until Wayne loses his voice completely that he realizes how much he doesn’t say. Filled with Karen Harrington’s signature heart and humor, Mayday tackles an unforgettable journey of family and friendship.
Ada Lovelace, Poet of Science - From nonfiction stars Diane Stanley and Jessie Hartland comes a beautifully illustrated biography of Ada Lovelace, who is known as the first computer programmer. Two hundred years ago, a daughter was born to the famous poet, Lord Byron, and his mathematical wife, Annabella. Like her father, Ada had a vivid imagination and a creative gift for connecting ideas in original ways. Like her mother, she had a passion for science, math, and machines. It was a very good combination. Ada hoped that one day she could do something important with her creative and nimble mind. A hundred years before the dawn of the digital age, Ada Lovelace envisioned the computer-driven world we know today. And in demonstrating how the machine would be coded, she wrote the first computer program. She would go down in history as Ada Lovelace, the first computer programmer. Diane Stanley’s lyrical writing and Jessie Hartland’s vibrant illustrations capture the spirit of Ada Lovelace and bring her fascinating story vividly to life.
Timmy's Monster Diary: Screen Time Stress - Meet Timmy, a lovable monster who can’t get enough of the coolest gadgets and video games. Too bad he doesn’t realize how much time he spends each day in front of a screen. In the same humorous spirit of Diary of a Wimpy Kid comes Timmy’s Monster Diary: Screen Time Stress. Using the “Time-Telling” and “ST4” techniques developed by Dr. Raun Melmed of the Melmed Center in Arizona, Timmy’s Monster Diary teaches kids how to self-monitor the amount of time they spend on technology. Timmy’s hilarious doodles and diary entries chronicle his delightful adventures, misadventures, and eventual triumph in a funny, relatable way. It’s the one book that kids will want to turn off the TV and read! Timmy’s Monster Diary also includes a resource section to help parents and teachers implement Dr. Melmed’s methods, plus ST4 reminders that kids can remove, color, and place around the house.
Ada Byron Lovelace and the Thinking Machine - Offers an illustrated telling of the story of Ada Byron Lovelace, from her early creative fascination with mathematics and science and her devastating bout with measles, to the ground-breaking algorithm she wrote for Charles Babbage’s analytical engine.
Help your future genius become the smartest baby in the room by introducing them to robotics with the next installment of the Baby University board book series! Set the children in your life on a lifelong path to learning with the next installment of the Baby University board book series. Full of scientific and mathematical information from an expert, this is the perfect book to teach complex concepts in a simple, engaging way. Robotics for Babies is a colorful, simple introduction to the technology behind robots. It’s never too early to become a scientist!
Big, brainy science for the littlest listeners
Accurate enough to satisfy an expert, yet simple enough for baby, this clever board book showcases the use of logic, sequence, and patterns to solve problems. Can Baby think like a coder to fix her train? Beautiful, visually stimulating illustrations complement age-appropriate language to encourage baby’s sense of wonder. Parents and caregivers may learn a thing or two, as well!
Kate Messner pens a new moving tale of family and friendship about a tech-savvy boy searching for his father during tough times. Kirby “Zig” Zigonski lives for the world of simple circuits, light bulbs, buzzers, and motors. Electronics are, after all, much more predictable than most people—especially his father, who he hasn’t seen in over a year. When his dad’s latest visit is canceled with no explanation and his mom seems to be hiding something, Zig turns to his best friend Gianna and a new gizmo—a garage sale GPS unit—for help. Convinced that his dad is leaving clues around town to explain his absence, Zig sets out to find him. Following one clue after another, logging mile after mile, Zig soon discovers that people aren’t always what they seem . . . and sometimes, there’s more than one set of coordinates for home. An important story of love and hope that will capture readers’ hearts, The Exact Location of Home is another must read from beloved author Kate Messner.
When Maya starts spending a lot of time with Maddie, an old friend, her friends from coding club worry she won’t finish her part of the project, coding the lights and music for the winter dance.
Sebastian is one handsome fox. So why can’t he take the perfect selfie? In his quest to get the shot of his dreams, he sets off on an elaborate journey from the Grand Canyon all the way to the moon. But nothing works. Could it be that the secret to his special selfie is right where he started—at home with his friends?
Girls Who Code - Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend. Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest—sports, the arts, baking, student government, social justice—coding can help you do what you love and make your dreams come true. Whether you’re a girl who’s never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.
Team BFF - After signing up for a “hackathon” day of coding, Sophia and her coding club friends welcome a robotics expert into their group, but find their teamwork challenged by conflicting opinions.
The Friendship Code - Loops, variables, input/output – Lucy can’t wait to get started with the new coding club at school. Finally, an after school activity that she’s really interested in. But Lucy’s excitement turns to disappointment when she’s put into a work group with girls she barely knows. All she wanted to do was make an app that she believes will help someone very special to her. Suddenly, Lucy begins to get cryptic coding messages and needs some help translating them. She soon discovers that coding – and friendship – takes time, dedication, and some laughs!
Spotlight on Coding Club! - Perfect for fans of The Babysitters Club and anyone interested in computer science, this series is published in partnership with the organization Girls Who Code! It’s almost time for the talent show at school, and Erin couldn’t be more excited. It’s her time to take center stage! Plus, she and her friends from coding club are putting together an awesome coding program for the show. But Erin has a big secret: she has anxiety. And when things start piling up at home and school, she starts having trouble handling everything. Her friends from coding club have always been there for her, but will they be as understanding when the going gets tough? Sometimes in coding—like in friendship—things don’t go exactly as planned, but the outcome can be even better than you’d imagined.
A picture book biography of Ada Lovelace, the woman recognized today as history’s first computer programmer—she imagined them 100 years before they existed! In the early nineteenth century lived Ada Byron: a young girl with a wild and wonderful imagination. The daughter of internationally acclaimed poet Lord Byron, Ada was tutored in science and mathematics from a very early age. But Ada’s imagination was never meant to be tamed and, armed with the fundamentals of math and engineering, she came into her own as a woman of ideas—equal parts mathematician and philosopher. From her whimsical beginnings as a gifted child to her most sophisticated notes on Charles Babbage’s Analytical Engine, this book celebrates the woman recognized today as the first computer programmer. A Christy Ottaviano Book
What exactly is a computer? How does it work? What is it made of? Learn all this and more with Ruby! In Ruby’s world anything is possible if you put your mind to it—even fixing her father’s broken computer! Join Ruby and her new friend, Mouse, on an imaginative journey through the insides of a computer in search of the missing Cursor. From bits and logic gates to computer hardware, in Journey Inside the Computer, Ruby (and her readers!) will learn the basic elements of the machines that power our world. Then future kid coders can put their knowledge and imaginations to work with fun activities. Praise for Linda Liukas and the Hello Ruby series: “[Linda Liukas] wants kids to understand and embrace basic computer logic, so that they later formulate code in the same effortless and creative way they build structures with LEGO.” —The Wall Street Journal “Hello Ruby by Linda Liukas is half picture book and half activity book rolled into one adorable package. What I love about it is that it introduces programming without requiring a computer at all.” —GeekMom.com
It’s never too early to get little ones interested in computer coding with this unique series of board books! How do you explain coding in music to a baby? By showing how it’s all around them, and how they can take part in it, of course! By using experiences common in a baby’s world, like hearing a melody from a mobile or tapping on an electronic xylophone, this charming board book full of bright, colorful illustrations is the perfect introduction to coding in music for babies and their caregivers–and is sure to leave them wanting to learn more!
It’s never too early to get little ones interested in computer coding with this unique series of board books! How do you explain coding in art to a baby? By showing how it’s all around them, and how they can take part in it, of course! By using items in a baby’s world, like a camera or a block made from a 3D printer, this charming board book full of bright, colorful illustrations is the perfect introduction to coding in art for babies and their caregivers–and is sure to leave them wanting to learn more!
It’s never too early to get little ones interested in computer coding with this unique series of board books! How do you explain coding to a baby? By showing how it’s all around them, and how they can take part in it, of course! By using items common in a baby’s world, like a teddy bear and electric train, this charming board book full of bright, colorful illustrations is the perfect introduction to coding for babies and their caregivers—and is sure to leave them wanting to learn more!
One Trick Pony - The aliens have arrived. And they’re hungry for electricity. In the Earth of the future, humans are on the run from an alien force—giant blobs who suck up electrical devices wherever they can find them. Strata and her family are part of a caravan of digital rescuers, hoping to keep the memory of civilization alive by saving electronics wherever they can. Many humans have reverted to a pre-electrical age, and others have taken advantage of the invasion to become dangerous bandits and outlaws. When Strata and her brother are separated from the caravan, they must rely on a particularly beautiful and rare robot pony to escape the outlaws and aliens—and defeat the invaders once and for all.
R Is for Robot - These noisy robots make the alphabet a hilarious adventure! In this noisy alphabet book, Adam F. Watkins’s silly robots are building the alphabet. Featuring hilarious robots making goofy noises, this alphabet book is perfect for young readers.