
By David LaRochelle, Mike Wohnoutka (Illustrator)
A game of Go and Get challenges players to rethink the alphabet.
In a playful game of Go and Get, Jack and Jill follow the rules, fetching items that match the letter prompt. But Rex's unconventional choices, like a duck for 'F', spark laughter and curiosity. Is Rex really getting it wrong, or is he onto something more creative? This whimsical tale invites readers to question expectations and join the fun of thinking outside the box.
The Geisel Award-winning creators of See the Cat channel their comic sensibility into a rousing alphabetical exercise in thinking outside the box. Jack, Jill, and Rex are excited to play a game of Go and Get! The rules are simple: on the count of three, each player must go and get something that begins with a certain letter. While Jack’s and Jill’s picks always fit the bill (What starts with F? Frog! Fish!), Rex keeps getting it wrong (a duck?)–or does he? David LaRochelle and Mike Wohnoutka share a laugh-out-loud primer on subverting expectations that will have readers clamoring to play Go and Get themselves–and competing to see who can come up with the most creative answers.
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