Books About Computers · 317 titles considered

The Best Computers Books for Kids

By the Bookroo Editors

Looking for excellent children's books about computers? This collection brings together Bookroo's highest-rated and most useful picks in one place.

Start with our editorial favorites, then browse recommendations organized by reading stage to find the right book for your reader.

City Spies
Stitches and Stones
The Shortlist

Our 10 Favorite Books About Computers

Sale price
$1899
Chapter Book · Ages 8–12 · 2020

City Spies

By James Ponti · Book #1 in the City Spies series

A young hacker joins a secret spy team to stop a villain and save the world.

378 pages· 64,521 words· Est. 9 hour read
6.0/7 Bookroo experts·4.3/5 Goodreads · 18,589 ratings
$19.99Save 5%
Summary: Sara Martinez, a skilled hacker, faces juvenile detention until a British spy offers her a new life with a secret MI6 team. Now, part of the City Spies, Sara must navigate espionage, teamwork, and danger. As she heads to Paris, she must prevent a rival from winning a fortune and stop a looming threat. Can Sara and her diverse team of young spies outsmart the villains and save the day?
Chapter Book · Ages 13–18 · 2019

Slay

A teen game developer battles a troll threatening her secret game and identity.

336 pages· 82,144 words· Est. 7.5 hour read
4.2/5 Goodreads · 16,042 ratings
$19.99Save 5%
Summary: Seventeen-year-old Kiera Johnson leads a double life: honors student by day, secret game developer by night. Her creation, SLAY, offers a haven for Black gamers until a murder links it to controversy. As an anonymous troll threatens to expose her, Kiera must defend her game and identity. Can she protect her virtual world without losing herself? The stakes are high in this gripping tale of identity, community, and resilience.
Graphic Nov.
Sale price
$1049
Chapter Book · Ages 8–11 · 2015

Secret Coders

By Gene Luen Yang, Mike Holmes (Illustrator) · Book #1 in the Secret Coders series

A new student uncovers secrets and unexpected friendships at their school.

88 pages· 5,114 words· Est. 57 min read
3.9/5 Goodreads · 3,983 ratings
$10.99Save 5%
Summary: At Stately Academy, mysteries abound. Hopper and Eni, armed with coding skills and sharp minds, dive into a world of puzzles left by the school's enigmatic founder. As they unravel each clue, the stakes rise. Can they solve the academy's secrets before it's too late? This thrilling adventure blends logic, programming, and mystery, challenging young minds to think outside the box. Join Hopper and Eni on a journey where every answer leads to more questions, and the truth is just a code away.
Chapter Book · Ages 7–9 · 2018

Robot Queen

Can Kylie master robotics and coding to win the big competition?

112 pages· 8,217 words· Est. 1.5 hour read
4.3/5 Goodreads · 26 ratings
$22.65Save 5%
Summary: Kylie Jean is captivated by the school's robotics team, the RoboGirls. Determined to join them, she dives into the world of coding and robot-building. As the competition looms, Kylie must prove her skills and impress the older girls. Will her dedication and newfound knowledge be enough to secure her place on the team and achieve victory?
Chapter Book · Ages 6–9 · 2024

The End of the Overworld!

A rift threatens Minecraft's existence. Can the team save their world in time?

144 pages· 13,496 words· Est. 2.5 hour read
7.0/7 Bookroo experts·4.4/5 Goodreads · 120 ratings
$9.99Save 4%
Summary: Morgan, Harper, and their friends face their greatest challenge yet as a massive rift threatens to consume the Minecraft Overworld. With chaos reigning and their friend, the Evoker King, in peril, they have one last chance to save everything they hold dear. As the rift grows, will they find a way to close it before it's too late? Dive into the epic conclusion of the Stonesword Saga and discover if courage and teamwork can overcome impending doom.
Chapter Book · Ages 6–9 · 2023

To Bee, Or Not to Bee!

Bees vanish, a hive mind emerges, and a dark sky rip threatens. Can they save their world?

144 pages· 13,793 words· Est. 2.5 hour read
7.0/7 Bookroo experts·4.4/5 Goodreads · 160 ratings
$9.99Save 4%
Summary: Harper and her friends face a vanishing bee crisis linked to a sinister hive mind in Minecraft. As a dark rip looms in the sky, they must unravel the mystery before it's too late. Will their actions restore balance or unleash chaos? Dive into this thrilling adventure where every decision counts.
Picture Book · Ages 5–9 · 2017

Grace Hopper

Discover the trailblazing journey of a woman who taught computers to 'speak English' and broke all the rules.

48 pages· 1,796 words· Est. 14 min read-aloud
5.8/7 Bookroo experts·4.4/5 Goodreads · 1,297 ratings
$18.99Save 5%
Summary: Grace Hopper, a pioneering software tester and naval leader, defied conventions and revolutionized computer science. Known for coining 'computer bug' and making computers 'speak English,' her story is one of innovation and daring. As a mentor and inventor, Hopper's insatiable curiosity led her to achieve the impossible, inspiring future generations of science-minded youth. This engaging biography captures her wit and groundbreaking accomplishments, inviting readers to explore the life of a true rule breaker and chance taker. What challenges did she face, and how did she overcome them to become 'Amazing Grace'? Discover her incredible legacy.
Picture Book · Ages 4–8 · 2005

When Charlie McButton Lost Power

By Suzanne Collins, Mike Lester (Illustrator)

A power outage forces a tech-obsessed boy to choose between his games and his sister's happiness.

32 pages· 867 words· Est. 7 min read-aloud
5.5/7 Bookroo experts·4.2/5 Goodreads · 540 ratings
$8.99Save 5%
Summary: Charlie McButton's world crashes when a storm cuts the power, leaving him desperate for batteries. The only ones available are in his sister's beloved doll. Will Charlie risk her meltdown for his games, or discover a new kind of fun with her? As he navigates this dilemma, Charlie must decide what truly matters in a world without screens. This humorous tale explores the bonds of family and the unexpected joys beyond technology.
Chapter Book · Ages 8–12 · 2014

Bursting at the Seams

Can Zoey keep a surprise wedding secret while facing fierce sewing competition?

176 pages· 25,834 words· Est. 3.5 hour read
4.3/5 Goodreads · 129 ratings
$6.99Save 4%
Summary: Zoey's tasked with creating a secret wedding dress for her aunt's surprise ceremony. As excitement builds, she must stay silent, sharing only with her dad and Marcus. Meanwhile, a new classmate challenges her sewing skills, threatening her chance at a contest win. Can Zoey balance her competitive spirit with her aunt's big day looming? Discover the twists in this delightful tale of fashion, secrets, and unexpected rivalry.
Chapter Book · Ages 8–12 · 2013

Stitches and Stones

Cyberbullying threatens to unravel Zoey's Spirit Week and her beloved blog.

176 pages· 28,167 words· Est. 4 hour read
4.2/5 Goodreads · 202 ratings
$7.99Save 5%
Summary: Zoey Webber is thrilled about Spirit Week at her middle school, crafting creative outfits for each day. But when a Hat Day prank targets her friend, Zoey blogs about it, only to face a barrage of cruel comments. As the cyberbullying escalates, Zoey must decide whether to fight back or let the negativity silence her voice. Can she stitch her confidence back together, or will the bullies unravel her passion for fashion and blogging? Discover how Zoey navigates this digital storm and whether she can reclaim her spirit and her blog.
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Browse by age

Computers Board Books for Babies & Toddlers

Sturdy, inviting books about computers for the youngest readers and listeners.

Baby Code! Play

Ages 0–3 · 2018

Introduce babies to coding through everyday play and discovery.

Robobaby

Ages 4–7 · 2020

A robot family struggles to assemble a new baby, but big sister saves the day.

Baby Loves Coding!

Ages 2–5 · 2018

Can Baby solve problems like a coder to fix her train using logic and patterns?

Artificial Intelligence for Babies
Sale price
$999

Artificial Intelligence for Babies

Ages 0–3

Introduce your baby to the basics of artificial intelligence in a fun, simple way.

ABCs of Artificial Intelligence
Sale price
$999

ABCs of Artificial Intelligence

Ages 0–3 · 2024

Unlock the secrets of AI with a colorful journey through its basics.

If/Then
Sale price
$899

If/Then

Ages 0–3 · 2020

Discover coding basics through a fun, interactive story of cause and effect.

And/Or
Sale price
$899

And/Or

Ages 0–3 · 2020

Unlock coding basics through a playful story of sharing and discovery.

Neural Networks for Babies
Sale price
$999

Neural Networks for Babies

Ages 0–3 · 2019

Introduce your baby to the basics of neural networks with this colorful, simple guide to machine learning concepts.

AlphaBit

Ages 2–4 · 2019

Embark on an 8-bit alphabet quest to uncover hidden treasures.

Baby Code!

Ages 0–3 · 2018

Introduce babies to coding through everyday objects in a colorful board book.

Quantum Computing for Babies
Sale price
$999

Quantum Computing for Babies

Ages 1–3 · 2018

Introduce your baby to the wonders of quantum computing with this playful board book.

Baby Code! Art
Sale price
$799

Baby Code! Art

Ages 0–3 · 2018

Introduce babies to coding through everyday art and play.

View all computers board books
Browse by age

Computers Picture Books

Illustrated read-alouds about computers for preschool and elementary-age readers.

Robo-Rabbit Boy, Go!

Ages 5–7 · 2019

A robot rabbit boy must save the day when a ghost troop is unleashed in Animal Town

Super Rabbit Racers!

Ages 5–7 · 2017

A group of racers compete in the Super Cup Grand Prix to win the Super Cup and the power of super speed.

Super Rabbit Boy vs. Super Rabbit Boss!
Graphic Nov.
Sale price
$699

Super Rabbit Boy vs. Super Rabbit Boss!

Ages 5–7 · 2018

A rabbit must rescue his friends from an evil king and his robot army

Super Rabbit All-Stars!
Graphic Nov.
Sale price
$699

Super Rabbit All-Stars!

Ages 5–7 · 2019

A group of characters compete in a series of games to be crowned the Ultimate All-Star Champion.

Invent-a-Pet

Ages 3–7 · 2020

A girl uses a mysterious machine to create her perfect pet.

A Computer Called Katherine

Ages 4–8 · 2019

A mathematician defies odds to help NASA reach the moon.

Ada Lovelace

Ages 4–8 · 2017

Discover the first computer programmer's journey from imagination to innovation.

Alan Turing

Ages 4–7 · 2020

A young genius deciphers codes, changing the course of history.

Ada's Ideas

Ages 6–9 · 2016

Discover how Ada Lovelace's poetic mind revolutionized computing.

Doll-E 1.0

Ages 4–8 · 2018

A tech-savvy girl transforms a puzzling doll into a new friend, sparking unexpected adventures.

Steve Jobs

Ages 4–7 · 2020

Discover how a garage invention revolutionized technology forever.

#Goldilocks

Ages 2–8 · 2019

Goldilocks' online antics go too far. What will Daddy Bear do?

Browse by age

Computers Chapter Books & Middle Grade

Longer stories about computers for developing and independent readers.

In Too Deep

Ages 7–12 · 2019

Zombie and friends race to save Minecraft from ocean doom.

Insides Out
Sale price
$899

Insides Out

Ages 6–12 · 2016

Zombie faces his toughest challenge yet: preteen emotions and middle school drama.

On Pins and Needles

Ages 8–12 · 2013

Zoey juggles a sewing contest and friendship dilemmas. Can she stitch it all together?

Guide to Farming

Ages 8–12 · 2018

Master survival with essential farming techniques in Minecraft.

Overworld in Flames

Ages 8–12 · 2016

Mysterious fires threaten Minecraft's Overworld. Can Gameknight999 uncover the source before it's too late?

Shine On, Luz Véliz!

Ages 8–12 · 2022

A former soccer star finds new purpose in coding, but a mysterious arrival changes everything.

Last Stand on the Ocean Shore
Sale price
$999

Last Stand on the Ocean Shore

Ages 9–12 · 2015

Gameknight999 faces Herobrine's monster army in a final battle to save Minecraft.

The Phantom Virus
Sale price
$999

The Phantom Virus

Ages 9–12 · 2016

Glitches turn deadly in Minecraft. Can Gameknight999 stop the chaos before it's too late?

The Jungle Temple Oracle
Sale price
$999

The Jungle Temple Oracle

Ages 9–12 · 2015

A digital menace threatens humanity. Can a hero stop it before it's too late?

Game On!

Ages 7–10 · 2013

Can Squish balance gaming and reality to save his town from a creeping threat?

Trapped in a Video Game
Sale price
$999

Trapped in a Video Game

Ages 8–11 · 2019

Two friends must navigate a video game world to stop a villain from trapping everyone on Earth inside.

Trapped in a Video Game
Sale price
$999

Trapped in a Video Game

Ages 8–12 · 2018

Robots escape a game; Jesse must survive to save his friend.

Keep exploring
Books about coding and programmingBooks about hackersBooks about prejudice and racismBooks about problem solvingBooks about self-esteem and self-relianceBooks about spiesBooks about video games

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