Book #1 · Chapter Book · Ages 9–12 · 2006
Tyler & His Solve-a-Matic Machine
By Jennifer Bouani, Guy Smalley (Illustrator)
A boy's invention leads him on a journey to entrepreneurial success.
128 pages
$6.99Save 4%
Paperback
Summary: Ten-year-old Tyler dreams of adventure and invents a machine to simplify homework. Guided by Soté, a spirit from the land of Profits, Tyler embarks on a whimsical journey through the city of Nessibus. As he navigates skyscrapers and penthouses, Tyler learns the art of entrepreneurship, discovering confidence, organization, and leadership. Will his Solve-a-matic machine bring him closer to his dreams, or will the challenges of business prove too daunting? Join Tyler as he unlocks his potential and unleashes his imagination in a world where fantasy meets real-world lessons.









