The Legend of Red Horse Cavern
Uncovering an Apache legend, two friends face bandits and a headless warrior in dark caverns.
Book Series · 18 Books
In order from The Legend of Red Horse Cavern to Flight of the Hawk.
The World of Adventures series is a set of 18 chapter books by Gary Paulsen, published between 1994 and 1998. Written for ages 8–12, most books run about 80 pages.
Uncovering an Apache legend, two friends face bandits and a headless warrior in dark caverns.
18 books · Published 1994–1998
Uncovering an Apache legend, two friends face bandits and a headless warrior in dark caverns.
A virtual reality game turns dangerously real, threatening players' lives.
A girl races against a forest fire and poachers to save trapped children.
Trapped on Devil's Wall, climbers face a chilling survival dilemma after discovering a bomber's dark secret.
A young hero faces a Gorgon without his sword.
Cousins clash at a ranch, facing a wild bull, a storm, and troublemakers.
Trapped in a cabin, Roman faces masked gunmen and his past.
A van crash forces Daniel to choose: save himself or rescue his bullies from a deadly river.
A new town hides secrets, and Jim must uncover the truth behind Folsum Labs.
Tag hunts for a sunken treasure, facing perilous waters.
A teen uncovers a drug smuggling ring at a skydiving school.
A mysterious game blurs the line between virtual and reality.
Two boys must decide whether to save King Tut in ancient Egypt.
A boy confronts a grizzly threatening his family's ranch.
Twins manage a ski lodge alone as mysterious events unfold.
A mysterious creature lurks beneath Black Water Lake's surface. Is it real or just a myth?
Siblings search for their missing father amid ancient ruins and a rumored curse.
A boy uncovers family secrets and dons a new identity to seek justice.
There are 18 books in the World of Adventures series. It began with The Legend of Red Horse Cavern in 1994, and the newest book, Flight of the Hawk, was published in 1998.
The series is best for ages 8–12, based on the age ranges of the individual books.
The authors and illustrators who bring World of Adventures to life.