Chapter One
Kids earn collectible trading cards by reading real books. 150+ cards drawn from classic literature, with new drops every quarter.



✦
Chapter Two
Four small steps, repeated chapter after chapter, until the library is yours.
I
Log the books your child finishes — paperbacks, eBooks, even audiobooks.
~ any title counts
II
Every book earns points. Rating a book unlocks colored gems for trading.
~ ruby, emerald, sapphire, diamond
III
Spend points and gems to open a pack. Each one contains five cards.
~ five new finds
IV
Hunt rares, chase shinies, and finish quarterly challenge sets.
~ to be continued…
✦
Chapter Three
Every card belongs to one of four classes — the characters, places, items, and moments worth remembering.

a Character

a Location

an Item

an Action
✦
Chapter Four
Every card is one of four rarities, from common all the way up to epic.

Common
easy to come by

Uncommon
a fine find

Rare
a worthy prize

Epic
a true treasure
…and now and then, a shiny.
Any card — common to epic — can appear as a holographic shiny. Exceedingly rare, and the chase of every collector.

regular
→

✦ shiny ✦
✦
150+
Unique cards
Characters, locations, items, and actions.
Quarterly
New drops
Some only earned through reading challenges.
Classic
Literature
Every card drawn from the great books.