Batter Power-Up!
Graphic Nov.
Sale price
$858
Chapter Book · Ages 8–13 · 2024

Batter Power-Up!

Written by Shawn Pryor

Part of the Jake Maddox Graphic Novels series

Can Zack overcome his batting struggles without his VR training?

4.0 Goodreads · 1 ratings
71 pages· GN530L
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Bookroo's summary

Zack Jones excels in outfield defense but struggles at bat. With the help of Jamie's virtual reality system, he starts improving. However, when the system fails, Zack's confidence crumbles. As the pressure mounts, can Zack find the self-belief to deliver when his team needs him most? Discover if he can rise to the challenge and power through his doubts.

From the publisher

Zack Jones is a whiz when it comes to playing defense in the outfield. But when it comes to hitting a baseball, his batting skills come up short. Luckily, his friend Jamie has an incredible virtual reality system that helps him train to improve his batting game. But when the VR system goes up in smoke, Zack loses his confidence and isn’t sure he can perform at the plate when his team needs him. Will Zack find faith in himself and keep his bat powered up when the game is on the line?

The author

More from Shawn Pryor

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The series

The Jake Maddox Graphic Novels series

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The fine print

Book details

Reading levels
ATOS
~3.5
F&P level
~N
Publication
Published
January 1, 2024
Publisher
Pebble Books
Edition
Language
English
Type
Chapter Book · Graphic novel
Identifiers
ISBN
9781669060949

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