
By C.E. Simpson, Gabhor Utomo (Illustrator)
Part of the Choose Your Own Adventure series
A mermaid must find a powerful relic to save her family and stop a tyrant's reign. Choose wisely; your decisions shape the fate of Atlantis.
As a mermaid of the Merzood clan, you're thrust into a perilous quest when the Ruler of Atlantis captures your family. His demand? Retrieve the Eye, a relic of immense power. With your loved ones' lives hanging in the balance, you must navigate the depths of Atlantis or venture to Brooklyn. Each choice you make could lead to triumph or disaster. Can you outsmart the tyrant and save your family, or will your decisions doom Atlantis? The fate of two worlds rests in your hands.
Save Atlantis in this interactive book where YOU decide what happens next! Packed with 27 possible endings! Choose Your Own Adventure books-the 4th bestselling children’s series of all time-are back and as much fun as you remember. Kids and adults agree, these are the books that get 9- to 12-year-olds reading. YOU are a mermaid member of the Merzood clan, living on the outskirts of the city of Atlantis with your family. The Ruler of Atlantis wants to use your Merzood magic for evil. When he captures you and imprisons your family, he has a ransom demand for you-retrieve “the Eye,” a lost Atlantean relic that could make his reign of terror even worse.You don’t have much of a choice, except for where to start looking: in Atlantis, or on land in Brooklyn? Will you be able to find the Eye, rescue your family, and stop the Atlantean Ruler from taking over the world? Be careful, the choices YOU make might end in glory, disaster, or certain death.
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