
Written by Linda Bailey · Illustrated by Bill Slavin
Book #4 in the The Time Travel Guides series
Three siblings aim for the next Olympics and land in the ancient Games instead.
Josh, Emma and Libby Binkerton hope to visit a future Olympics, but the Good Times Travel Agency sends them to the ancient Games in fifth-century BCE Greece. Between chariot crashes and angry locals, they learn how the first Olympics worked, and they must finish their guidebook to get home. Comic panels and guidebook pages mix fact and adventure.
Josh, Emma and Libby Binkerton return to the Good Times Travel Agency -- but this time, with a plan to travel to the future, to the next Olympic Games. What could go wrong? Well, plenty! Like when the owner of the shop misunderstands and sends the children to the ancient Olympic Games instead -- in fifth-century BCE Greece! The Binkertons try to make the best of things. But after discovering some eye-opening facts about the ancient Games, causing a pile-up at the chariot races and having to run for their lives to escape the upset locals, the trio find themselves perilously close to disaster aboard a warship! Can the children finish reading the guidebook that will transport them back to the present before it's too late? Part of the award-winning graphic novel series from the beloved duo Linda Bailey and Bill Slavin, this exciting blend of fact and fiction makes learning about ancient Greece fun. There's a thrilling adventure story with a fast-paced narrative and humor-filled illustrations that keep the pages turning. And embedded on every page are sections of a guidebook that provide historical facts to flesh out what's happening in the story. Thoroughly researched and vetted by experts, the book encompasses important social studies themes: government, philosophy, social and community structure, customs and religion, food and drink, conflict and cooperation and much more. The back matter includes an index, further resources and additional information about ancient Greece.
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