Making Video Games
Sale price
$4065
Chapter Book · Ages 11–17 · 2024 · Est. 1.5 hour read

Making Video Games

Written by Tom Streissguth

Part of the Making Media series

Discover the evolution and future of video game creation.

112 pages· 16,434 words· Est. 1.5 hour read· 1000L
$42.79Save 5%

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Bookroo's summary

Dive into the world of video game creation, exploring its rich history and future possibilities. Uncover the tools, skills, and strategies needed to design and launch games, and learn the contrasts between major studios and indie developers. What challenges and innovations lie ahead in this dynamic industry?

From the publisher

Video games are a popular form of media, and today it is easier than ever for people to create their own. This title explores the history and future of gaming technology, as well as the equipment, skills, challenges, and marketing strategies involved in designing and releasing video games. It also looks at the differences between big-budget developers and independent developers. Features include a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.

At a glance
Format
Library Binding
Pages
112
Words
16,434
Reading age
11–17
Audience
Young Adult
Lexile
1000L
The author

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The series

The Making Media series

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The fine print

Book details

Reading levels
ATOS
7
F&P level
~X
AR points
3
AR interest level
MG+
AR quiz
550534
Publication
Published
July 30, 2024
Edition
Language
English
Type
Chapter Book
Identifiers
ISBN
9781098293383

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