
Part of the The Johnny Maxwell Trilogy series
Aliens surrender in a game. Is it just a game, or something more?
Johnny Maxwell is on the brink of a high score in his favorite game when the unexpected happens: the aliens surrender. Now, he's faced with a dilemma—how to handle a fleet of alien prisoners demanding their rights. As the lines between game and reality blur, Johnny must navigate this new challenge. Can he save both Mankind and the Galactic Hordes, or is there more at stake than he ever imagined? Dive into a world where virtual heroism meets real-world consequences, and nothing is as it seems.
From the pen of Sir Terry Pratchett, beloved and bestselling author of the Discworld fantasy series, comes a reality-bending tale of virtual heroism that will leaves readers breathless from laughter, and suspense. The alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind.Suddenly: We wish to talk.Huh? We surrender.The aliens aren’t supposed to surrender – they’re supposed to die! Now what is Johnny going to do with a fleet of alien prisoners who know their rights under the international rules of war and are demanding safe-conduct? It’s hard enough trying to save Mankind from the Galactic Hordes. It’s even harder trying to save the Galactic Hordes from Mankind.But it’s just a game, isn’t it? Isn’t it…?Read more of Johnny Maxwell’s adventures in Johnny and the Dead and Johnny and the Bomb!
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