
Written by Hidenori Kusaka · Illustrated by Satoshi Yamamoto
Book #2 in the Pokémon Adventures: Black 2 & White 2 series
A villainous team returns, controlling Pokémon with technology, and a young hero gives chase.
Two years after Team Plasma's defeat, the villains are back, using technology to control other people's Pokémon and even wild ones. A young Trainer and Looker of the International Police are on their trail. At school, Inspector Blake suspects his classmate Whitley of being a Team Plasma spy, and a chorus contest in Castelia City turns dangerous when the Seven Sages arrive.
Awesome Pokémon adventures inspired by the best-selling Pokémon Black 2 & White 2 video games! Two years have passed since Team Plasma was defeated and Trainer Black was sucked into the Light Stone along with Legendary Pokémon Reshiram... Now Team Plasma is back to its wicked ways, controlling other people's Pokémon and even wild Pokémon with technology. Luckily, a new young hero and Looker of the International Police are on their trail... Whitley is beginning to have feelings for Inspector Blake, but it seems all he cares about is figuring out if she is a Team Plasma spy planted at their school. A chorus tournament in Castelia City strikes some sour notes when the Seven Sages crash the event. And then, who will save Legendary Pokémon Kyurem from Team Plasma...?
Surprise a reader with their next favorite book.
Spotted a mistake or something missing? Improve this page.
Are you the author or illustrator? Claim your book.