Chapter Book · Ages 7–10 · 2000
Scooby-Doo! and the Groovy Ghost
A ghostly guitarist threatens to close the theater. Can Scooby-Doo solve the mystery?
60 pages· 5,462 words· Est. 1 hour read
4.1 Goodreads · 471 ratings
$3.99Save 5%
Paperback
Summary: Scooby-Doo and the gang face a musical mystery at the old Palace Theater. A ghostly guitarist is scaring away audiences, putting the theater's future at risk. With the clock ticking, can Scooby and his friends unmask the spectral musician and save the show? As they delve into the theater's secrets, unexpected twists and eerie encounters await. Will they uncover the truth before the final curtain falls?


