Chapter Book · Ages 8–12 · 2024
Boss Battle
Can the Spy Ninjas stop a real-world video game invasion?
128 pages· 5,008 words· Est. 56 min read
4.4/5 Goodreads · 13 ratings
$12.99Save 4%
Summary: Chad and Vy, the Spy Ninjas, face their toughest challenge yet as Project Zorgo kidnaps tech genius Joseph Banks. With a 3D printer creating real-world video game bosses, the stakes are higher than ever. Can the Spy Ninjas outsmart the hackers and prevent a digital takeover, or will Project Zorgo's plan succeed? Join the action-packed adventure as they battle, craft, and strategize to save the day.


