Finding the Witch
Graphic Nov.
Sale price
$2089
Chapter Book · Graphic novel · Ages 7–11 · Est. 33 min read

Finding the Witch

A group of friends embarks on a quest through portals, time shifts, and magical realms to rescue a companion and confront a witch while uncovering hidden truths about their past.

4.4/5 Goodreads · 8 ratings
96 pages· 2,900 words· Est. 33 min read
$21.99Save 5%

In stock. Also at Bookshop.

From the publisher

Grab your pickaxes and jump back into the action in this sixth adventure in the Diary of an 8-Bit Warrior graphic novel series. “A Minecraft Movie leveled up at the box office, collecting a blockbuster $157 million in its opening weekend. It’s not only the biggest debut of the year but the best in history for a video game adaptation.” –Variety Runt and his crew are back! After leaving the Far Lands, Biscuit, Bagel, Blurp and Runt realize that their dragon friend, Sweetpea, has been kidnapped by Entity.303. They come up with a plan to infiltrate Entity’s lair and free Sweetpea, but things don’t go as smoothly as they’d hoped. Entity isn’t the only foe they’ll have to face, and soon their simple plan will turn into a whole new adventure. The zany fun continues as Runt embarks on his latest pixelated adventures with his friends. Grab your pickaxe and shovel and get ready for more fun! Packed with action, humor, and heart, the Diary of an 8-Bit Warrior graphic novel series is perfect for reluctant readers and avid video gamers ages 8-10.

At a glance
Format
Hardcover
Pages
96
Words
2,900
Reading age
7–11
Audience
Juvenile Reader
Themes & topics
Books about minecraftBooks about friendshipBooks about magicBooks about questsBooks about witches
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The fine print

Book details

Publication
Published
September 30, 2025
Edition
Type
Chapter Book · Graphic novel
Identifiers
ISBN
9798881602826

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