
Written by Greg James and Chris Smith · Illustrated by Erica Salcedo
Book #3 in the Kid Normal series
Supervillains escape, threatening chaos with a power-giving machine. Can the Super Zeroes stop them?
Murph Cooper and the Super Zeroes face their toughest challenge yet after a jailbreak unleashes dangerous supervillains. Their nemesis, Magpie, teams up with the cunning Nicholas Knox to create a machine that grants superpowers. With the potential to destroy the World of Heroes, this device is in the worst possible hands. As chaos looms, Murph and his team must use their unique skills to thwart the villains' plans. Will they succeed against overwhelming odds, or will the world fall into chaos? Dive into this thrilling adventure to find out!
After a dramatic jailbreak at a top-secret prison, the planet’s most dangerous supervillains are on the loose! Luckily, Murph Cooper and the Super Zeroes are on hand to chase them down. But though they manage to bring in a whole host of bad guys, they can’t find their nemesis Magpie anywhere. Little do they know that he’s linked up with another old enemy…. the super smarmy Nicholas Knox is back! Together, they’ve developed a dastardly machine that can GIVE people superpowers! In the wrong hands, it has the potential to bring about the end of the World of Heroes as we know it … and it just happens to be in the wrongest hands of all. Will the Super Zeroes triumph against the odds as they use their unusual talents and wits to bring down the world’s craftiest villains?
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