Journey to the Center of the Earth (Graphic Novel)
A perilous journey to Earth's core reveals wonders and dangers.
Book Series · 19 Books
In order from Journey to the Center of the Earth (Graphic Novel) to Robinson Crusoe (Graphic Novel).
A perilous journey to Earth's core reveals wonders and dangers.
19 books · Published 1864–2015
A perilous journey to Earth's core reveals wonders and dangers.
A scientist's time machine is trapped in a future ruled by mysterious creatures.
A boy who never grows up battles pirates to protect his friends.
Martians invade Earth, unleashing chaos. Can humanity survive the onslaught?
A sailor's journey leads to lands of tiny people and giants. Will he survive to share his tales?
Two boys witness a murder, sparking dangerous adventures and a hunt for treasure.
A horse endures cruelty and kindness in Victorian England.
A daring bet to circle the globe in 80 days risks fortune and freedom.
A bell-ringer defies fate to save a condemned girl.
A kingdom's fate hangs on a legendary group's battle against dark forces.
A scientist's creation becomes a monster, threatening chaos and revenge.
A headless ghost haunts Sleepy Hollow, but Ichabod Crane dares to cross it for love.
A mysterious count's escape to London spells danger for all.
A legendary hound haunts Dartmoor. Can Holmes solve the mystery before it strikes again?
Shipwrecked family battles nature's unknown perils on a deserted island.
A hero must conquer twelve daunting tasks to atone for past mistakes.
A girl follows a rabbit into a bizarre world where reality twists into chaos.
A miser faces ghostly visits that could change his Christmas forever.
Shipwrecked, alone, and facing cannibals, can Robinson survive the island's perils?
There are 19 books in the Graphic Revolve: Common Core Editions series. It began with Journey to the Center of the Earth (Graphic Novel) in 1864, and the newest book, Robinson Crusoe (Graphic Novel), was published in 2015.
The series is best for ages 10–14, based on the age ranges of the individual books.
The authors and illustrators who bring Graphic Revolve: Common Core Editions to life.
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