Book #1 · Chapter Book · 1973
Tintin and the Lake of Sharks (Graphic Novel)
Tintin uncovers a plot involving a mysterious machine and a notorious enemy at a secluded lake.
44 pages
Paperback
Summary: Tintin, Snowy, and Captain Haddock visit Syldavia, where Professor Calculus has invented a machine that creates 3D illusions. When Tintin discovers a spy, he is drawn into a web of intrigue involving his old foe, Rastapopoulos, also known as King Shark. As priceless art is stolen, Tintin must unravel the mystery of the lake of sharks and stop a sinister plan. Can Tintin outsmart his nemesis and protect the professor's invention? Dive into a thrilling adventure filled with danger, deception, and daring escapes.









