The Boy with Video Game Powers
Sale price
$858
Chapter Book · Ages 8–12 · 2024

The Boy with Video Game Powers

By R.L. Ullman

Part of the The Boy with Video Game Powers series

A gamer gains real-life powers but must battle game creatures invading reality.

4.6/5 Goodreads · 476 ratings
154 pages
$8.98Save 4%

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Bookroo's summary

Milo Garrett, a gaming legend, wakes to find a magical ring granting him game-like powers in real life. But with these abilities come dangerous creatures from his favorite game. As the only one who can stop them, Milo must defeat powerful foes and boost his confidence. Can he level up from gamer to hero before his Health Points run out? Dive into a world where video game skills are the key to saving reality.

From the publisher

Kids who love video games will love the first book in this incredibly fun series about a boy who gets video game powers in real life and must use them to save the world from evil! 12-year-old Milo Garrett may not be the biggest, strongest, or most popular kid in school, but in the gaming world, he’s an absolute legend! After using his elite skills to acquire an ultra-rare magical ring in his favorite fantasy adventure video game, Milo wakes up to find a real ring on his finger-and it gives him extraordinary abilities from the game in real life! Now, Milo can see “stats” floating over people’s heads, use magical spells and weapons, and even level up. But Milo learns his new powers come with a catch-evil creatures from the game are spawning into the real world, and Milo is the only one who can stop them. To succeed, Milo will have to defeat powerful enemies, acquire amazing new items, and boost his wavering confidence. But as he’s about to discover, being a hero in the real world is a lot harder than being one in a video game. Especially since he has a limited number of Health Points-and when they run out there are no extra lives. Kids 8-12, reluctant readers, and adults will love joining Milo on his quest to level up from gamer to real-life hero. With non-stop action and laugh-out-loud humor, this highly relatable, easy-to-read series unlocks an incredible reward-it gets kids reading!

At a glance
Format
Paperback
Pages
154
Reading age
8–12
Audience
Juvenile Reader
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The fine print

Book details

Publication
Published
May 23, 2024
First published
May 20, 2024
Edition
Language
English
Type
Chapter Book
Identifiers
ISBN
9781953713759

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