
By Roy MacGregor, Kerry MacGregor, Kim Smith (Illustrator)
Part of the Ice Chips series
A magical rink sends young hockey players into a stormy past. Can they learn enough to win against their rivals?
Lucas and the Ice Chips face their toughest challenge yet: rivals with superior gear. Their secret? A magical rink that sends them back in time. But when a practice session lands them in a hurricane, they must rely on a mysterious young player and the spirits of Halifax to guide them. Can these time-traveling drills prepare them to outplay their opponents and secure victory?
Practice makes . . . a perfect storm?The Ice Chips are facing a big hurdle at their hometown rink in Riverton. Their biggest rivals, the Stars, have a major advantage, with better gear and a state-of-the-art arena. Without more ice time, the Chips just can’t keep up. Fortunately, the team has a secret weapon: their magical rink, which allows them to travel through time and meet their hockey heroes, who can teach the young players something new about the game.Lucas Finnigan and his teammates have been warned that time travel is dangerous, but when they decided to leap again–hoping to find a way to squeeze in some extra practice–they never dreamed that they would land in the middle of a hurricane! Luckily, a major save from a plucky young player gets the Chips out of some extremely troubled water, and soon they’re running drills all over the Halifax Citadel. But how will these exercises help their hockey playing? And who is this kid anyway? With the help of some of the city’s famous spirits, the players might just make it home ready to compete–and to win.
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