
Part of the Solve Your Own Mystery series
Solve a magical theft in a town where the ordinary meets the extraordinary.
In stock. Also at Bookshop.
In Haventry, where ghosts and werewolves coexist, a magical theft disrupts the town. As the detective, you must unravel the mystery of the stolen Time Sponge from the Museum of Magical Objects. With suspects ranging from a busy minotaur police chief to a band of shoplifting mermaids, every choice you make leads you closer to the truth. Will you follow the gorgon curator's trail or suspect your yeti partner? Each decision shapes your path in this interactive adventure. Can you uncover the thief and restore order to this fantastical town?
A fantastically imaginative interactive detective story for young readers. With hundreds of paths to choose from and no dead ends, you’ll solve the mystery every time! Welcome to Haventry, a town where the ordinary and extraordinary collide! With ghosts, werewolves, and zombies living side by side, trouble is always brewing. And when a fiendish crime is committed, YOU are the detective in charge of the case. The Museum of Magical Objects and Precious Stones is putting on a special time-traveling showcase, but when the main exhibit is stolen, it’s up to YOU to find the thief. The Time Sponge has the ability to stop and start time for whoever squeezes it, so who has the strongest motive? The minotaur chief of police who has a lot going on at work, or the shoplifting band of mermaids? Should you trail the museum’s petrifying gorgon curator? Or could your very own yeti partner be responsible? YOU decide!
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Top contributors: Literary Leslie