Click Here to Start
Sale price
$1597
Chapter Book · Ages 10–12 · 2016 · Est. 8 hour read

Click Here to Start

By Denis Markell

Solve puzzles in a real-life video game to find hidden treasure before danger strikes.

3.9/5 Goodreads · 1,588 ratings
320 pages· 73,788 words· Est. 8 hour read
$16.99Save 6%

In stock. Also at Amazon.

Bookroo's summary

Twelve-year-old Ted inherits his late uncle's apartment, only to find it's a real-life escape game. With friends Caleb and Isabel, he must solve intricate puzzles to uncover a hidden treasure linked to World War II. But as they get closer, a shadowy figure threatens their quest. Can Ted outsmart the game and the danger lurking behind it?

From the publisher

Young fans of Ernie Cline’s Ready Player One will love this classic video game inspired mystery filled with elements of Escape from Mr. Lemoncello’s Library and From the Mixed Up Files of Mrs. Basil E. Frankweiler. What if playing video games was prepping you to solve an incredible real-world puzzle and locate a priceless treasure? Twelve-year-old Ted Gerson has spent most of his summer playing video games. So when his great-uncle dies and bequeaths him the all so-called treasure in his overstuffed junk shop of an apartment, Ted explores it like it’s another level to beat. And to his shock, he finds that eccentric Great-Uncle Ted actually has set the place up like a real-life escape-the-room game! Using his specially honed skills, Ted sets off to win the greatest game he’s ever played, with help from his friends Caleb and Isabel. Together they discover that Uncle Ted’s “treasure” might be exactly that–real gold and jewels found by a Japanese American unit that served in World War II. With each puzzle Ted and his friends solve, they get closer to unraveling the mystery–but someone dangerous is hot on their heels, and he’s not about to let them get away with the fortune. Praise for Click Here to Start “As addictive as your favorite video game. I couldn’t put it down.”-Adam Gidwitz, New York Times bestselling author of A Tale Dark and Grimm “Humor, believable characters, and adventure…keeps readers in suspense to the end. A winner for mystery enthusiasts.”-Kirkus Reviews “In this clever debut, Markell takes readers on a clue-filled adventure…[and] maintains an energetic, entertaining balance of character-driven narrative and tricky challenges.”-Publishers Weekly”Markell’s highly entertaining debut novel…is a well-paced read with fully realized and likable characters, …[and] should have strong appeal to gamers, fans of video game-based stories, and reluctant readers.”-SLJ “This book will appeal to a wide audience. Readers who enjoyed Schreiber’s Game Over, Pete Watson will enjoy the video game component; fans of Fitzgerald’s Under the Egg will enjoy reading more about the Monuments Men; detective story aficionados will revel in the inclusion of The Maltese Falcon story. This is a great book to hand to just about any middle grade reader.”-YA Books Central A School Library Guild selection An Amazon Best Books of the Month Selection

At a glance
Format
Hardcover
Pages
320
Words
73,788
Reading age
10–12
Audience
Middle Grade
Lexile
670L
Themes & topics
Books about friendshipBooks about sports and recreationBooks about video gamesBooks about buried treasure
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The fine print

Book details

Reading levels
ATOS
4.5
F&P level
~P
AR points
11
AR interest level
MG
AR quiz
183515
Publication
Published
July 19, 2016
Edition
Language
English
Type
Chapter Book
Identifiers
ISBN
9781101931875

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