The Secret of Phantom Island
Sale price
$1115
Chapter Book · Ages 8–12 · 2020

The Secret of Phantom Island

By Dustin Brady, Jesse Brady (Illustrator)

Part of the Escape from a Video Game series

Uncover secrets in a lost video game with endless endings and hidden adventures.

4.1/5 Goodreads · 207 ratings
176 pages
$11.99Save 7%

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Bookroo's summary

Dive into a forgotten video game, Cooper Hawke and the Secret of Phantom Island, where you control the action. Outsmart enemies, solve puzzles, and explore hidden areas in this interactive adventure. With over 30 possible endings, each choice leads to new twists and turns. Can you unlock the secret story and reveal the mysteries of Bionosoft? This thrilling journey challenges your critical thinking and rewards your curiosity with endless possibilities. Are you ready to play the game from the inside and discover what the world never knew?

From the publisher

Young gamers control the action in this interactive new series from the bestselling author of Trapped in a Video Game. With more than 30 endings and an unlockable bonus adventure, The Secret of Phantom Island promises hours of screen-free fun. Cooper Hawke and the Secret of Phantom Island is the greatest video game nobody has ever played. The treasure-hunting adventure was supposed to set a new standard for gaming. Then, just one month before its release date, it fell off the face of the earth. Now, for the first time, you get a chance to play the mysterious game–from the inside. As you outsmart enemies, solve puzzles, and explore the island’s hidden areas, you’ll discover that there’s more to this game than the world realized. Escape from a Video Game is an innovative pick-your-plot story that promises two adventures for the price of one! The main adventure builds critical thinking skills by rewarding young readers for solving puzzles and making sound choices with non-stop action and huge plot twists. Once readers beat the video game within the book, they’ll get a chance to hunt for every possible ending. Finding all the book’s endings reveals a code that readers can use to unlock a secret story online. Fans of the best-selling Trapped in a Video Game series, as well as new readers, will quickly come to appreciate the page-turning action to uncover more secrets about the mysterious video game company Bionosoft.

At a glance
Format
Pages
176
Reading age
8–12
Audience
Middle Grade
Lexile
680L
Themes & topics
Books about computersBooks about islandsBooks about video games
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The author

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The series

The Escape from a Video Game series

See the whole series

Escape from a Video Game

Ages 8–12 · 2021
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$1199

Escape from a Video Game

Ages 8–11 · 2022
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The fine print

Book details

Reading levels
ATOS
~4.4
F&P level
~P
Publication
Published
September 1, 2020
Edition
Language
English
Type
Chapter Book
Identifiers
ISBN
9781524858803

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