From the Mixed-Up Files of Mrs. Basil E. Frankweiler
A young girl runs away from home with her brother to live in the Metropolitan Museum of Art.
A young girl runs away from home with her brother to live in the Metropolitan Museum of Art.
A young baseball player must hit home runs to win a house and save his family from losing everything.
A winged cat's quest for freedom leads to unexpected captivity.
A marathon swim tests Tully's resolve to bring her mom back, but danger looms in the deep waters.
A runaway seeks her long-lost twin, facing storms, bullies, and unexpected truths.
A girl discovers a magical world while searching for her missing mother.
Can Mildred survive magical mishaps at witch school?
A boy is left alone in a forest cottage when his mother vanishes. Can he face his fears and find hope?
A prince wants to be a frog again, but witches have other plans.
Two children embark on parallel quests, fifty years apart, to uncover life-changing secrets.
Illustrated read-alouds about running away for preschool and elementary-age readers.
Three tamales flee to build homes, but a wolf threatens their safety.
A gingerbread boy races through New York City, evading capture in a thrilling urban chase.
A runaway dog faces unexpected trouble. Can he find his way back home?
Farm animals flee to the city, but chaos ensues. Will they return home?
A young mouse questions his family's love and runs away.
A young zombie must choose: are brains friends or food?
A mummy's escape plan is foiled by a mother's unwavering love.
Longer stories about running away for developing and independent readers.
A woman flees a forced marriage, hiding her voice and identity, risking everything for freedom and love.
A girl fights to keep her newfound family together against all odds.
A missing rocking chair leads to an unexpected adventure.
A boy's quest uncovers family secrets in a mysterious London house.
A girl seeks a hidden room to reunite with her mother. Will she find it?
A runaway Gingerbread Man leads a wild chase through the library.
Enhanced readability transforms young readers' experiences.
A boy's quest to save a bear cub turns into a fight for survival in the mountains.
A boy must master a magical card game to save his father from a powerful crime lord.
Two runaways, a Mustang, and a dangerous cross-country escape. Can they outrun their pasts?
A family flees in the night, but what are they running from?
A bone-china doll's curse leads three friends on a haunting quest. Is it just a game, or something more sinister?