
Written & illustrated by Thomas Flintham
Book #15 in the Press Start! series
Can Mega Mole Girl rescue captured heroes from Miss Business's collection in a challenging game?
Rue faces a daunting challenge in a new Mega Mole Girl game. With all the world's heroes, including Super Rabbit Boy, captured by the villainous Miss Business, Rue must navigate through the game's obstacles to save them. Will she rise to the occasion and outsmart Miss Business, or will the heroes remain trapped forever? Dive into this action-packed adventure where every move counts and the stakes are high. Can Rue's gaming skills save the day, or will Miss Business's collection grow even larger?
Mega Mole Girl has to save Super Rabbit Boy in the latest page-turning installment of this USA Today bestselling series!Pick a book. Grow a Reader!This series is part of Scholastic’s early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!Rue has a new Mega Mole Girl game to play, and it looks hard. Sunny challenges her to finish the game. Is she up to the task? In the game, Miss Business has captured all the world’s heroes, including Super Rabbit Boy, for her collection of rare treasures. Can Mega Mole Girl rescue the other heroes and save the day?Thomas Flintham’s full-color artwork on every page brings energy and fun to this action-packed, gaming-themed series!
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