The Bad Guys
Four of the most feared animals in the world decide to be heroes instead, starting with a jailbreak at the city dog pound.
Ask a child what they remember about a book and you will hear about the villain far more often than the hero: the headmistress who throws children by their pigtails, the relative with one eyebrow and an eye tattooed on his ankle, the mother who has buttons where her eyes should be. A good bad guy is the engine of the story — they want something specific, they arrive early, and they are the reason a child who never finishes anything suddenly has to know what happens on page 140. They are also how children practice being frightened on purpose: at a size they choose, in a chair they are sitting in, with the book closable at any moment.
Drawing from Bookroo’s collection of 258 villain books, our editors picked twelve that actually earn their bad guys — a wolf with a very convincing alibi, four animal crooks who decide to try being heroes, the graphic novels that turn a reluctant seven-year-old into a reader, and the handful of genuine nightmares, flagged clearly so nobody meets a button-eyed mother at bedtime unwarned. Every entry below says who the book suits and how dark it really gets. Then work down the age shelves for picture-book read-alouds and chapter books for ages 6–11.
Four of the most feared animals in the world decide to be heroes instead, starting with a jailbreak at the city dog pound.
A brilliant girl with careless parents takes on a headmistress who throws children by the pigtails.
Alexander T. Wolf would like it on record that he was framed. It was a head cold, and he only wanted a cup of sugar.
Three newly orphaned children are handed to a distant relative who wants exactly one thing from them: their fortune.
A police officer and his dog are stitched into one crime fighter, and the world’s most evil cat begins scheming immediately.
A boy at a seaside hotel stumbles into the annual meeting of every witch in England, and they have plans for the children of the world.
The world’s greatest young supervillain starts school and meets a girl who is, infuriatingly, better at it.
Behind the fur coats is a country where it is always winter, ruled by a queen who is not a queen at all.
Katie takes a summer job minding 217 cats and begins to suspect her neighbor is the masked villain on the evening news.
A door in the drawing room opens onto a family exactly like Coraline’s, except for the buttons where their eyes should be.
King Viking’s robots have stolen the Singing Dog and switched off fun across the whole of Animal Town.
Lucy hears something moving inside the walls of the house. Her family tells her she is imagining it.
Cartoon crooks, comic-strip masterminds, video-game bosses, and small children with diabolical ambitions — mostly played for laughs, with one or two that are genuinely eerie. Ages 3–8.
Two sisters face the perilous Goblin Market. Can courage and wit save them?
Two heroes team up to stop a villainous duo from stealing the Ultra Diamond.
A robot rabbit boy must save the day when a ghost troop is unleashed in Animal Town
A group of racers compete in the Super Cup Grand Prix to win the Super Cup and the power of super speed.
A young rabbit must travel back in time to prevent a villain from taking away his superpowers
Can Super Rabbit Boy stop King Viking's robot and save Animal Town?
A rabbit must rescue his friends from an evil king and his robot army
A group of characters compete in a series of games to be crowned the Ultimate All-Star Champion.
A chicken superhero must stop a villain who is turning smart chickens into zombies.
A superhero chicken must save an opera singer from a villain's sonic plot.
A secret librarian battles to save books from an evil genius.
A girl's questions unravel a villain's plan. Why? Discover the power of curiosity.
Heist crews, supervillain schools, comic-panel showdowns, and schemes that a reader has to stay up to foil — from first chapter books to full-length novels. Ages 6–11.
A young thief faces former villains at a reform school. Can she trust them?
Can these so-called villains pull off their biggest heroic act yet?
A pirate princess seeks answers in Neverland's perilous jungles, risking everything for a chance at happiness.
A skunk-sprayed hero must save a city that shunned him from a new villain's robot army.
Two friends must navigate a video game world to stop a villain from trapping everyone on Earth inside.
A group of friends travel through alternate universes to find a powerful villain
At superhero camp, Eugene faces a mystery: are fellow campers secret supervillains?
Can Captain Awesome outsmart the babysitter and save the day?
A cat with superpowers must stop a villainous plot to take over the city.
Supervillains escape, threatening chaos with a power-giving machine. Can the Super Zeroes stop them?
A spy mission on a cruise ship spirals into chaos.
A group of unlikely heroes must stop a billionaire mad scientist from taking over the world