A Game Called Chaos
Sale price
$925
Chapter Book · Ages 8–12 · 2000 · Est. 4 hour read

A Game Called Chaos

Written by Franklin W. Dixon

Book #160 in the The Hardy Boys series

A game designer vanishes. Is it a deadly real-life game move?

3.9 Goodreads · 182 ratings
160 pages· 28,229 words· Est. 4 hour read· ~770L
$9.95Save 7%

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Bookroo's summary

When a top game designer mysteriously disappears, the Hardy brothers dive into a perilous investigation. As they unravel the secrets behind the popular Chaos games, they must determine if this is a sinister plot or a deadly game. Can they solve the mystery before it's too late?

From the publisher

The Hardys get a call for help from their friend Phil Cohen: seems his cousin, a project manager at a software company, can’t find Steven Royal, the eccentric designer of the company’s popular Chaos games. Is his disappearance a move in a deadly real-life game?

At a glance
Format
Paperback
Pages
160
Words
28,229
Reading age
8–12
Audience
Middle Grade
Lexile
~770L
The author

More from Franklin W. Dixon

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The series

The The Hardy Boys series

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The fine print

Book details

Reading levels
ATOS
4.9
F&P level
~R
AR points
4
AR interest level
MG
AR quiz
45338
Publication
Published
March 1, 2000
Publisher
Aladdin
Edition
Language
English
Type
Chapter Book
Identifiers
ISBN
9780671038700

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