
By Dustin Brady, Jesse Brady (Illustrator)
Book #4 in the Trapped in a Video Game series
A boy must outsmart a mysterious figure inside a video game world.
Twelve-year-old Jesse Rigsby is trapped in a digital world where danger lurks at every pixel. Alistair Gregory, the mastermind behind putting people into video games, hides secrets that Jesse must uncover. As Jesse transforms into a superspy, he must navigate retro-gaming challenges and evade those who watch his every move. Can Jesse solve the mystery before the game ends and the bad guys catch on?
Kids who love video games will love this fourth installment of the 5-book series about 12-year old Jesse Rigsby and the wild adventures he encounters inside different video games. Age Level: 8-12 Grade Level: 3rd and up Alistair Gregory, the man who figured out how to put people into video games, is not what he seems. Jesse Rigsby is sure of that. Jesse’s sure of something else, too–he’s being watched. To unravel the mystery, Jesse’s going to have to transform himself into a superspy with serious retro-gaming skills. Can he pull it off before the bad guys catch on?
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